I am a sound designer for video games, a lecturer, and a journalist based in London, UK.
I’ve had a passion for audio, music, film, television, radio, video games and all forms of media and pop culture from before I can even remember. I began my career in the games industry at EA Criterion in 2005 where I worked on the critically acclaimed Black and Burnout franchise. After Criterion, I made the move to Sony Interactive Entertainment’s London Studio as a member of the central Creative Services Group where I am currently continuing in my role as supervising sound designer. Some of my SCEE credits include the Develop Award-winning Wonderbook: Book of Spells, Diggs Nightcrawler, God of War 3, and PlayStation VR Worlds.
In addition to my work in the games industry, I am also a seasoned lecturer. My most recent position is as Special Lecturer, leading the Game Audio Elective for the BA Sound Arts & Design course at the University of Arts London for the London College of Communication. I’ve also spent three years in the role of Module Leader and Visiting Lecturer in the MA Audio Production course at the University of Westminster. As a STEM ambassador and industry figure, I continue to guest lecture at various educational institutions as well as industry events.
I’ve always been very pro-active in pursuing my career and interests. I’ve had a number of internships, jobs and hobbies that have led me to where I am today. Some of my other previous experiences worth noting include an internship at American soap opera The Young & The Restless, working as Front Of House staff at the Toronto International Film Festival, doing sound design for short films and web sites, and my continuing role as producer, editor and journalist for pop culture web site Loose Lips.
I am honoured to feature in MCV’s Top 100 Women in Games in 2013 and 2015.